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Adapting Computing Education for an AI-Driven Future – Insights from the EDU-AI Project

Artificial Intelligence (AI) is transforming industries, workplaces, and education systems at an unprecedented pace. In response to this rapid evolution, the EDU-AI project was launched to explore and guide the integration of Generative AI into computing education. This initiative addresses questions about how AI impacts professional competencies, student learning experiences, and teaching practices.

In this blog post, we highlight key findings and ongoing research from EDU-AI, organized into four main areas of focus. These cover the influence of AI in the IT industry, students’ use of AI in their education, AI-driven teaching strategies, and comprehensive recommendations for future integration of AI into educational practices.


AI’s Role in the IT Industry

One of the project’s major areas of focus is understanding how professionals in the IT industry engage with Generative AI. An extensive literature review on AI and human-computer interaction has been submitted for publication (Humble & Cajander, Submitted), alongside another study examining the environmental sustainability of AI (Humble & Mozelius, Submitted).

The project also involved interviews with over 50 professionals from Sweden and New Zealand, providing insight into how AI is reshaping their work. These findings have already been presented at international conferences, with additional publications forthcoming (Cajander et al., 2024). These contributions are vital to understanding AI’s evolving role in workplaces and its implications for computing education.


Exploring Students’ Use of Generative AI

Another important focus is understanding how students perceive and utilize Generative AI in their educational journey. A focus group study will be conducted in the fall semester of 2024, involving Bachelor’s and Master’s level students in computer science.

A significant insight from the project so far is that while AI has the potential to support learning, it also raises concerns about student cognitive load. A study on this topic has been accepted for presentation at the Swedish Cognitive Science Society (SWECog 2024) conference (Humble & Mozelius, 2024). In addition, a study examining how students use AI in software engineering education was presented at the Conference on Software Engineering Education and Training (Yabaku & Ouhbi, 2024).


Teaching with Generative AI

AI not only impacts students but is also transforming teaching methods. The project explores the perceived strengths, weaknesses, opportunities, and threats (SWOT) of integrating Generative AI into higher education. A manuscript on these findings is planned for submission in fall 2024.

This research is expected to offer valuable guidance for educators, helping them to effectively integrate AI tools into their curricula and prepare students for an AI-enhanced future.


Synthesizing and Providing Recommendations

The final aspect of the project will synthesize all the findings from the previous areas and provide practical recommendations for adapting computing education in an AI-driven world. While this phase is set to begin later in 2024, it will play a crucial role in guiding educational institutions and policymakers as they adapt to the ongoing AI revolution.


Publications and Presentations

Team members, including Niklas Humble, Åsa Cajander, Mats Daniels, Sofia Ouhbi and Lars-Åke Nordén have presented their research at industry events and academic conferences worldwide.

Here are some key publications:

Axelsson, A., Wallgren, D. T., Verma, U., Cajander, Å., Daniels, M., McDermott, R., & Eckerdal, A. (2024). From assistance to misconduct: Unpacking the complex role of generative AI in student learning. In Proceedings of the Frontiers in Education Conference 2024, Washington, DC.

Cajander, Å., Bergqvist, A., Clear, A., Clear, T., Daniels, M., Humble, N., Larusdottir, M., McDermott, R., Normark, M., & Ouhbi, S. (2024). AI and work engagement: A study of IT professionals through the lens of self-determination theory. Human-Work Interaction Design Conference, Milan, Italy.

Clear, T., Cajander, Å., Clear, A., McDermott, R., Bergqvist, A., Daniels, M., … & Zhu, T. (2024). A Plan for a Joint Study into the Impacts of AI on Professional Competencies of IT Professionals and Implications for Computing Students. In Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 2 (pp. 757-758).

Humble, N. & Mozelius, P. (Accepted). The Impact of Artificial Intelligence on Cognitive Load in Computing Education. The 19th conference of the Swedish Cognitive Science Society (SWECog 2024).

Yabaku, M. & Ouhbi, S. (2024). University Students’ Perception and Expectations of Generative AI tools for Software Engineering. Accepted in the 36th Conference on Software Engineering Education and Training (CSEE&T’24).

Looking Ahead: What’s Next for EDU-AI

As the EDU-AI project progresses, it continues to provide insights into the integration of AI in education and industry. Having started in the spring of 2024, this project is just getting underway, with more exciting findings and developments expected in the coming months.

Stay tuned for future updates as the research unfolds!

My Upcoming PhD defense – ‘Care for Caregivers: Designing IT Applications for Informal Caregivers’

On Friday, September 13, 2024, at Uppsala University, I will defend my Ph.D. thesis titled Care for Caregivers: Designing IT Applications for Informal Caregivers. This research contributes to the field of Information systems and informal caregiving, focusing on how technology can be used to support informal caregivers—those who provide care to their relatives with illness or disabilities.

What is the Thesis About?

The thesis explores the development of IT applications to support informal caregivers. Informal caregiving often involves immense emotional, physical, and logistical challenges, all of which can take a toll on caregivers’ well-being. By identifying and analyzing the needs of caregivers, this research developed two primary IT solutions: an eCoaching platform and a web-based health application named Carer eSupport. These tools are designed to offer personalized guidance, resources, and support systems.

To design these applications, the thesis incorporates Persuasive Design and Positive Design approaches. Persuasive Design leverages behavioral psychology to encourage positive actions, while Positive Design focuses on enhancing emotional well-being. This research also critically analyzes their application in the caregiving context.

Why It Matters?

Caregivers play an essential yet often undervalued role in the healthcare system. They provide care, support, and comfort to their relatives in need, often with little formal training or external support. Despite the importance of their work, caregivers frequently struggle with balancing their responsibilities and maintaining their own well-being. This research highlights the crucial role that technology can play in supporting caregivers, providing them with accessible tools that can alleviate some of their burdens.

By addressing the needs of various caregiver groups, including native Swedish caregivers, immigrant caregivers, and those caring for patients with head and neck cancer, the thesis offers solutions that are tailored to the diverse needs of different populations.

Key Contributions

The thesis presents several key contributions based on interviews, focus groups, and evaluations conducted with caregivers and healthcare professionals:

  • Comparative Analysis: The thesis provides a comparative analysis of the Persuasive Systems Design (PSD) model and the Positive Design Framework for creating IT applications for informal caregivers. It highlights the strengths and weaknesses of both approaches, offers an in-depth reflection on their design processes, and evaluates their effectiveness in meeting caregivers’ needs. Additionally, it offers recommendations on when to use PSD or Positive Design based on the caregiving context and provides practical guidelines for integrating both approaches to balance functionality and emotional support.
  • Adaptation of Frameworks: The research adapts the PSD and Positive Design frameworks specifically for informal caregiving, highlighting their relevance and applicability to this context.
  • Ethical Considerations: The thesis discusses the ethical implications of using persuasive and positive design techniques.
  • Literature Mapping: A systematic literature review is provided, offering crucial design recommendations and identifying facilitators and barriers to the implementation of IT applications in informal caregiving.
  • Proposing IT Solutions: The development, exploration, and evaluation of IT applications are also key contributions, including an eCoaching platform and a web-based health application designed to address and support the complex roles of caregivers.

The Role of Technology in Caregiving: What It Can and Can’t Do

Supporting caregivers with technology is an exciting idea, but it’s important to remember that technology has its limits. Caregiving isn’t just about tasks—it’s about empathy, understanding, and human connection. While apps and digital tools can make things easier for caregivers by providing information, resources, and reminders, they can’t replace the care and warmth that come from a real human interaction.

The truth is, informal caregivers are often expected to do the work of healthcare professionals, even though they might not have the training, time, or resources. This puts a lot of stress on them, leading to burnout and, in some cases, poorer outcomes for the people they care for. And not everyone has access to a strong support system, making caregiving even harder for people in marginalized communities.

So, while technology can help caregivers by making their lives a bit easier, it shouldn’t be seen as a replacement for proper healthcare support. Caregivers need more than just apps; they need real, systemic support from the healthcare system. As we move forward, it’s crucial that research and policy work together to find better ways to take this burden off caregivers. Until then, IT applications can hope to provide some respite.

The Defense Day

On the day of the defense, the opponent, Professor Tone Bratteteig from University of Oslo, presents my research and then we engage in a discussion. This is followed by questions by the grading committee members and then the audience.

The defense will take place at 13.15 in room B115 at Ekonomikum, Uppsala University. I’m looking forward to it.

New publication: Insights from the Implementation of Open Notes in Sweden

The digital transformation of healthcare has been a topic of significant global interest, with countries continuously exploring ways to enhance patient care and engagement. One of the most transformative initiatives in recent years has been the implementation of Open Notes, a system that grants patients direct access to their clinical records, including test results, diagnoses, and doctors’ notes. Sweden, a leader in digital healthcare innovations, has been at the forefront of this movement, navigating both technical and cultural challenges to provide patients with greater transparency and control over their health data.

A 20-Year Journey to Open Notes

The journey towards Open Notes in Sweden began in the 1990’s, when the region of Uppsala launched a project to provide patients with online access to their health records. However, it wasn’t until 2018 that all of Sweden’s 21 regions connected to the national Open Notes platform. This lengthy timeline underscores the complexity of the initiative, with regional variations in implementation strategies and differing approaches to balancing the needs of healthcare providers and patients.

According to the study, “Insights from the Implementation of Open Notes in Sweden”, published by Åsa Cajander, Hilde G. Corneliussen, Morten Hertzum, and Gunnar Ellingsen, the process of integrating Open Notes into the Swedish healthcare system has been both challenging and enlightening. The research focuses on the experiences of 14 project managers from five Swedish regions, providing valuable insights into the factors that shaped the project.

Balancing Transparency and Clinical Caution

At the core of the Open Notes initiative is the belief that providing patients with access to their health records promotes transparency, empowers patients, and leads to better healthcare outcomes. For patients with chronic conditions, the ability to access test results promptly is invaluable, allowing them to take a more active role in managing their health.

However, the study highlights that healthcare professionals, particularly physicians, expressed concerns about the potential risks associated with patients accessing sensitive information. In psychiatric care, for example, there was apprehension that patients might misinterpret their records, leading to anxiety or distress. As one interviewee noted, “What will we do now when the patient gets this information? Will they get it before we do? I want to be able to explain to the patient what it means when they read it.”

Despite these concerns, the overall sentiment among project managers was that Open Notes had the potential to revolutionize patient care by fostering more open communication between patients and healthcare providers.

Managing Uncertainty and Conflict

The implementation process was not without its challenges. The project teams often encountered resistance from healthcare providers, who were initially hesitant about the changes. One participant described the journey as a dramatic shift, with healthcare providers moving “from almost being against… very resistant to opening up for new ideas.”

The study also revealed that the complexity of the implementation process was often underestimated. Technical issues, such as problems with communication protocols between local systems and the national platform, added to the difficulty of ensuring a smooth transition. Yet, through ongoing dialogue and collaboration, many of these conflicts were eventually resolved, leading to a more constructive and cooperative environment.

Lessons Learned and Future Directions

Sweden’s experience with Open Notes offers valuable lessons for other countries and healthcare systems looking to adopt similar initiatives. The key takeaway is that digital transformation in healthcare requires more than just technological solutions—it demands careful consideration of the cultural and professional dynamics within the healthcare sector.

For Open Notes to be successfully implemented, both healthcare providers and patients need to be prepared for the changes. This involves extensive training, risk analysis, and open communication to ensure that all stakeholders are aligned in their understanding of the system’s benefits and challenges.

In conclusion, while the implementation of Open Notes in Sweden was a complex and, at times, contentious process, the long-term benefits for patient empowerment and engagement are undeniable. As healthcare continues to evolve in the digital age, Sweden’s experience serves as a blueprint for how to navigate the intersection of technology, patient care, and professional practice.

You find the full paper here:

Cajander, Å., Corneliussen, H. G., Hertzum, M., & Ellingsen, G. (2024). Insights from the Implementation of Open Notes in Sweden. In Digital Health and Informatics Innovations for Sustainable Health Care Systems (pp. 105-109). IOS Press.

AI + Spel + Programmering = “Programming in Valhalla”

Som en del av projektet “Spel för datalogiskt tänkande” (SPEDAT) har Niklas Humble (postdoktor vid forskargrupperna HTO och CER) utvecklat ett lärspel (serious game) om programmering och datalogiskt tänkande.

Spelet heter “Programming in Valhalla” och blandar karaktärer från nordisk mytologi med programmering, hårdrock och en hel del humor. I design och utveckling av spelet så har Niklas tagit hjälp av artificiell intelligens för att skapa spelutmaningar, grafik och dialog. Niklas forskar även annars om AI-användning inom utbildning och industri (i EDU-AI projektet vid Uppsala universitet).

Spelets innehåll är baserat på forskning inom SPEDAT-projektet, som bland annat har identifierat koncept och färdigheter inom programmering som är viktiga men samtidigt kan vara utmanande för studenter att lära sig. Förhoppningen är att spelet ska kunna stötta blivande studenter att lära sig mer om grunderna i programmering, men även kunna motivera andra att bli intresserade av programmering!

“Programming in Valhalla”, som just nu är en high-fidelity-prototyp (dvs. fullt spelbar version av spelet men inte den slutgiltiga produkten), kommer att testas och utvärderas under höstterminen 2024. Den färdiga versionen av spelet planeras att vara klar i början av 2025. Om du är intresserad av att delta i testningen, kontakta niklas.humble@it.uu.se

Mer info:

Niklas Humble har tidigare utvecklat spel som “Escape with Python” (ett spel om programmering för grundskoleelever) och “Computer Programming in Schools” (en interaktiv berättelse som utgick ifrån innehållet i hans doktorsavhandling). Det senare spelet (“Computer Programming in Schools”) utvecklades även det med hjälp av AI-teknologi.

SPEDAT är ett 2-årigt projekt inom ramen för “Higher Education and Digitalisation” (HEaD) vid Mittuniversitetet. I SPEDAT-projektet samarbetar forskare med anknytning till Mittuniversitetet, Högskolan i Gävle och Uppsala universitet för att undersöka hur spel (serious games) kan användas för att träna studenter inom högre utbildning i datalogiskt tänkande och programmering. En slutprodukt i SPEDAT-projektet är att utveckla ett lärspel om programmering och datalogiskt tänkande.

A Leadership Journey: Growing and Developing as a Research Leader

Being a research leader presents continuous challenges and opportunities for personal development. As the leader of the HTO group, consisting of around 15 researchers, and as an Advisor to the Vice Chancellor on Equal opportunities, I find myself in a position to influence both research and the work environment at Uppsala University.

Challenges and the Pursuit of Improvement

Every week, I face new challenges as a leader. Navigating complex research projects, managing diverse personalities, and maintaining an inclusive and productive work environment requires constant attention and adaptation. There is always more to learn!

Clear Leadership: My Next Phase of Development

In 2025, I will participate in the Clear Leadership course, organized by Uppsala University. This four-day program is designed for leaders who, like me, aim to achieve results together with others and create sustainable collaborative relationships. The course offers opportunities for leading in a learning-oriented manner, and I am glad to develop my ability to communicate clearly, understand people better, and create a work environment where knowledge and potential can flourish.

Clear Leadership was developed by Dr. Gervase Bushe in Vancouver, Canada. The concept was introduced to Sweden in 2004 and has quickly become one of the most appreciated and significant leadership programs offered. The program is only conducted by licensed instructors.

The program promises to equip me with tools to:

  • Lead using my personal qualities.
  • Increase my self-awareness and understand my reactions.
  • Enhance my communication skills.
  • Create clarity in collaborations.
  • Implement a model for increased learning within the organization.

Participating in Clear Leadership is not only a step in personal development but also a way to strengthen the HTO group and our collective pursuit of excellence. I hope to use the knowledge and insights gained to build even stronger relationships within my team and create a more inspiring and productive work environment.

NordiCHI Workshop – Call for Participation

Design Methods in Connected Health

We are excited to invite you to our interactive workshop, which will explore and advance design methods for Connected Health applications.

Full day on 13 October 2024, On-site at Ekonomikum, Uppsala University

The Design Methods in Connected Health workshop aims to bring together researchers, practitioners, and designers in eHealth to explore innovative design approaches and philosophies that can enhance the user experience, accessibility, and overall effectiveness of electronic health technologies. Connected health is a multifaceted concept encompassing technology to improve healthcare delivery and patient outcomes. Design methods are processes and tools for creating effective user experiences in technology development. 

This workshop will explore diverse design approaches from various fields, including Human-Computer Interaction (HCI), Information Systems (IS), Health Informatics, and Healthcare. 

It aims to foster the exchange of ideas and methodologies across these domains. The aims and objectives include 

  • to explore the diverse design methods in the context of eHealth applications, 
  • to discuss the impact of design on user engagement, and overall health outcomes, 
  • to share best practices and case studies of eHealth design implementations, 
  • to foster collaboration between researchers and practitioners for future advancements in eHealth design, and 
  • to collaborate on drafting a joint paper for a scientific journal, drawing upon the collective insights gained. 

The workshop will explore design methods, analyzing their strengths and weaknesses to determine the most suitable approach for different situations. Through a mix of presentations, group discussions, and collaborative activities like a gallery walk (an activity where participants rotate through stations to evaluate and discuss ideas), participants will engage in a dynamic learning experience. The workshop culminates in a collaborative effort to draft a joint paper for a scientific journal, drawing upon the collective insights gained.

The workshop will be in person and will feature an introduction to various design practices used in the eHealth field using a fishbowl discussion method. This will be followed by discussions on these philosophies using an interactive method called Gallery Walk, which is an activity where participants rotate through stations to evaluate and discuss ideas. This is followed by a wrap-up session. 

Who Should Attend?

  •    Researchers in design and Connected Health.
  •    UX designers specializing in Connected Health projects.
  •    Healthcare professionals interested in developing Connected Health solutions.

What to Expect:

  • Interactive Sessions: Participate in engaging discussions and a “gallery walk” to critically assess and compare different design methods.
  • Collaborative Paper: Collaborate with other attendees to co-author a paper intended for publication in a scientific journal, leveraging the collective expertise and insights acquired during the workshop.
  • Sharpen Your Skills: Improve your understanding of Connected Health design methods and acquire actionable knowledge to create user-centric Connected Health solutions.

Submission

The submission should be a maximum of 3 pages long.

  • Format: Please use the ACM submission template.
  • Title and Author Information: Clear and descriptive title of the submission. Name(s), affiliation(s), and email address(es).
  • Abstract: 100-150 words. A brief overview of the design method, its context, and the key takeaways.
  • Introduction: Provide background information and relevance of the design method to Connected Health. Outline the specific areas or challenges or issues the method addresses in Connected Health.
  • Design Method Description: Describe the design method in detail. Outline the steps, tools, and techniques involved. Mention any theoretical or conceptual frameworks underpinning the method.
  • Application and Context: Describe a specific use case or example where the design method was applied. Provide context about how the method was implemented, including settings, participants, and any technological tools used. Discuss any challenges encountered during the application of the method.
  • Outcomes and Lessons Learned: Summarize the outcomes or results achieved through the application of the design method. Share key insights or lessons learned from the experience. Discuss how the design method impacted user engagement, accessibility, or health outcomes.
  • Discussion: Analyze the strengths and weaknesses of the design method. If applicable, compare with other design methods used in similar contexts. Suggest potential improvements or future applications of the method in Connected Health.
  • Conclusion: Recap the key points of the submission. Propose next steps for research or practice in Connected Health design.
  • Appendices (Optional): Any supplementary material, such as diagrams, detailed tables, or screenshots of the design method in action.

Important Dates:

Deadline Extended!

  • Deadline for Abstract Submission – 13 September 2024
  • Notification of Acceptance – 16 September 2024
  • Workshop Date – 13 October 2024

Email your submissions to: Shweta Premanandan (shweta.premanandan@im.uu.se), Awais Ahmad (awais.ahmad@it.uu.se)

Workshop Organizers:

  • Åsa Cajander, Department of Information Technology, Uppsala University (asa.cajander@it.uu.se)
  • Sofia Ouhbi, Department of Information Technology, Uppsala University (sofia.ouhbi@it.uu.se)
  • Shweta Premanandan, Department of Informatics and Media, Uppsala University (shweta.premanandan@im.uu.se)
  • Awais Ahmad, Department of Information Technology, Uppsala University (awais.ahmad@it.uu.se)

HTO Group’s Role in Organizing NordiCHI 2024 Conference in Uppsala

The HTO (Human-Technology-Organization) research group is thrilled to announce our involvement in organizing the NordiCHI 2024 conference, set to take place in Uppsala. This prestigious event, renowned for advancing research and innovation in human-computer interaction, will bring together leading experts, researchers, and practitioners from around the world.

About NordiCHI 2024

NordiCHI, the Nordic Conference on Human-Computer Interaction, is a biennial event that serves as a platform for sharing the latest research findings, technological advancements, and best practices in the field of human-computer interaction. The 2024 edition promises to continue this tradition, offering a diverse range of sessions, workshops, and keynote presentations.

HTO Group’s Contribution

Our research group is deeply committed to contributing to the success of NordiCHI 2024. We are actively involved in various organizational aspects, including: We are actively involved in various organizational roles, ensuring a memorable conference experience:

  1. Conference Chairs: Åsa Cajander, HTO and Uppsala University, is leading the overall organization of the conference.
  2. Local Chairs: Magdalena Stadin, HTO and Uppsala University, is managing local arrangements, from venue coordination to participant logistics.
  3. Critique Track Chairs: Maria Normark and Jessica Lindblom, HTO and Uppsala University, are leading the critique track, providing a platform for critical discussions and feedback on research work.
  4. Sponsor Chair: Rebecca Cort, HTO and Uppsala University, is responsible for securing sponsorships and fostering partnerships that enhance the conference experience.

Why Attend NordiCHI 2024?

  1. Innovative Research: Discover the latest advancements and research findings in human-computer interaction.
  2. Networking Opportunities: Connect with leading academics, industry professionals, and fellow researchers.
  3. Inspiring Sessions: Participate in sessions that challenge current thinking and inspire new ideas.
  4. Uppsala’s Charm: Experience the historical and cultural richness of Uppsala, a vibrant city known for its academic excellence and scenic beauty.

Join Us

We invite you to join us at NordiCHI 2024 in Uppsala. Whether you are a seasoned researcher, a beginner and practitioner, or simply passionate about human-computer interaction, this conference offers a unique opportunity to expand your knowledge, network with peers, and contribute to the future of HCI.

For more details about the conference, visit the NordiCHI 2024 website.

We look forward to seeing you in Uppsala!

Exploring AI, Robotics, and Work Environments: Seminars and Lectures by HTO

Artificial Intelligence (AI) and robotics are transforming the workplace, influencing work environments, job roles, and overall productivity. As these technologies evolve, there’s a growing demand for knowledge and insights in these areas.

The HTO (Human-Technology-Organization) research group is frequently asked to provide seminars and lectures on these subjects. To address this demand, we’ve compiled a list of potential speakers and presentations, which you can find here. The presentations are in Swedish, but we can do seminars in English and Swedish.

The list of potential speakers includes Åsa Cajander, professor specializing in AI and work environments; Magdalena Ramstedt Stadin, postdoctoral researcher focused on digital work environments and technostress; Bengt Sandblad, professor emeritus with decades of experience in digitalization and automation of work; Anders Arweström Jansson, professor researching human decision-making with AI; Niklas Humble, postdoctoral researcher in AI and game-based learning; Maria Normark, associate professor studying the critical perspectives of technology use; and Jessica Lindblom, associate professor focusing on the impact of AI, automation, and robotics on digital work environments. For more details, visit our Google document.

Exploring the Impact of AI on IT Professional Competencies

In a world shaped by Artificial Intelligence (AI), understanding its impact on the workforce, particularly on early adopters in the Information Technology (IT) sector, has become crucial. A working group comprising experts from diverse international institutions with Niklas, Andreas and Åsa from the HTO group has embarked on a research study to explore this very subject. This blog post presents the goals, methodology, and expected outcomes of this working group initiative.

The working group, consisting of researchers from New Zealand, Sweden, Scotland, and beyond, aims to understand how AI technologies impact the work engagement of IT professionals and what this means for future computing students. We are working in a distributed team with the study during the spring, and then meet in Milan for the ITiCSE conference in July.

Goals of the Working Group

The primary objective of the working group is to explore the relationship between AI integration and work engagement among IT professionals. By analyzing how AI influences socio-technical dynamics and professional competencies, the group seeks to uncover the implications for both current professionals and computing students who are the future workforce. The research questions guiding this study include:

  1. How does AI influence work engagement for IT professionals?
  2. How does AI affect the socio-technical work dynamics for IT professionals?
  3. What are the implications of integrating AI on the acquisition and enhancement of professional competencies and the learning processes of IT professionals?

Methodology

To achieve its goals, the working group employs a methodological framework. This involves analyzing a rich dataset of around 70 interview transcripts from IT professionals across various countries. The study combines a multi-vocal literature review and qualitative research methods, including thematic analysis.

The literature review spans work engagement, automation, and motivation within the IT sector, while the thematic analysis focuses on identifying emerging trends and challenges faced by IT professionals in the context of AI integration. The findings from this research will inform future curriculum design and assessment methods in computing education, ensuring they align with the evolving demands of the industry.

Expected Deliverables

The working group’s findings will offer a global perspective on the new competencies required by IT professionals in an AI-driven environment. The final report will provide empirical insights that can guide policy-making, curriculum development, and assessment strategies for AI-integrated educational programs. These insights are expected to be valuable for educational institutions, policy-makers, and industry stakeholders aiming to prepare the future workforce for the challenges and opportunities presented by AI technologies.

Stay tuned for more updates as the working group progresses with this study, contributing knowledge to the field of computing education and professional development.

Generativ AI i IT-industrin och högre utbildning: Möjligheter och utmaningar

Hej! Jag heter Niklas Humble och är ny Postdoc på Uppsala universitet och i forskargruppen HTO. Under de närmsta 2 åren så kommer jag att jobba i ett forskningsprojekt som studerar effekten och användning av nya AI verktyg (till exempel generativ AI) inom IT-industrin och högre utbildning. Nedan berättar jag lite kort om projektet och den pågående forskningen.

Artificiell intelligens (AI) påverkar hur vi arbetar och hur vi lär oss. Generativ AI, en gren av AI som fokuserar på att generera nya data, väcker frågor om både möjligheter och utmaningar inom arbetsliv och utbildning.

Flera från forskargruppen HTO är involverade i ett forskningsprojekt där användningen och effekterna av AI i IT-industrin och högre utbildning studeras. I projektet så kommer vi att belysa perspektiv från IT-professionella, studenter och universitetslärare för att få en djupare förståelse av hur AI kan påverka, och redan påverkar, våra yrkesliv.

Genom detta projekt hoppas vi bland annat kunna:
• Identifiera viktiga användningsområden för generativ AI i IT-industrin och högre utbildning.
• Analysera effekterna av generativ AI på t.ex. produktivitet, kreativitet, innovation och lärande.
• Utveckla riktlinjer och rekommendationer för användning av generativ AI i arbetslivet och utbildning.
• Bidra till diskussionen om etiskt förhållningssätt i relation till generativ AI.

I skrivande stund så arbetar vi med en större studie där IT-professionella från flera olika länder intervjuas om deras användning av och syn på AI i arbetslivet. Resultaten planeras att publiceras på vetenskapliga konferenser och i vetenskapliga journaler under det kommande året.

Hör av dig om du vill veta mer!

(Bild genererad av Microsoft Copilot med instruktioner att illustrera en möjlig framtid med AI på arbetsmarknaden)

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